WHAT IS IT?
Gamification is the application of game design elements (e.g., points, badges, leaderboards) and psychological principles (e.g., competition, rewards, progression) to non-game contexts—such as education, marketing, or workplace training—to increase engagement, motivation, and participation.
KEY FEATURES
- Game Mechanics:
- Points & Badges: Reward users for completing tasks or achieving milestones.
- Leaderboards: Foster competition by ranking participants .
- Narratives & Avatars: Create immersive experiences (e.g., role-playing scenarios).
- Purpose:
- Enhances learning retention (e.g., Duolingo’s language drills).
- Boosts productivity (e.g., sales team performance tracking).
- Encourages behavior change (e.g., fitness apps like Nike Run Club).
- Core Drives:
- Taps into intrinsic (e.g., mastery, curiosity) and extrinsic (e.g., rewards, status) motivation.
TYPES
- Structural Gamification: Adds game layers (e.g., points in training modules) without altering core content.
- Content Gamification: Embeds game elements directly into material (e.g., interactive quizzes with storylines).
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TechforMobility - (C)2025 | By Khalfallah